THE LONG ROAD TO

Eight / Eight

A hero has eight stats. Maxing every one to its cap — 8/8 — is the endgame chase, roughly 45–55 hours of play. Level-ups get you started; draughts finish the job — and the very last stretch takes a Sealed Draught.

How you reach 8/8

1

Level 1 → 20

Every level-up rolls stat gains, weighted by class. This carries your key stats most of the way up.

2

Drink to 85%

Stat draughts raise a stat — but only until it's within 15% of its cap. Normal draughts get refused past that.

3

Seal the last 15%

The final band accepts one thing only: a Sealed Draught. It carries a stat the last hand's-breadth to the cap.

THE EIGHT STATS · NORMAL DRAUGHTS

AttackAttack
DefenseDefense
SpeedSpeed
DexterityDexterity
VitalityVitality
WisdomWisdom
Life · max HPLife · max HP
Mana · max MPMana · max MP

The Sealed Draught

UNIVERSAL · AUTO-FILLS YOUR NEEDIEST STAT

Same flask as a normal draught, but sealed under a wine-red wax cap and a gold crown. It is the onlything that fills a stat’s final 15% to the cap.

  • Universal & never wasted — on drink it auto-applies to your neediest unmaxed stat, so every one advances you toward 8/8.
  • One drink = one stat sealed — a single draught carries a stat through its whole final 15%.
  • Drops at 3.2% from the six capstone bosses (plus the white-bag pity path). ~250 capstone kills for a full 8/8.

EIGHT SEALED VARIANTS · ONE PER STAT

ATTACK
DEFENSE
SPEED
DEXTERITY
VITALITY
WISDOM
LIFE
MANA

Where it drops — the six capstone dungeons

Only these six drop the Sealed Draught, at 3.2% per kill. Each card shows the real in-game portal you walk into (animated), its floor & wall tiles, and the boss inside.

Wyrmcrystal Vault

theme · crystal

A glassy violet cavern of frozen shards — a wyrm's crystal hoard.

BOSSCaldreth, the Ivory Wyrm
Sealed Draught · 3.2% / kill

Stinging Reef

theme · ocean

A drowned coral reef — teal water, stinging polyps, tide-warded halls.

BOSSYsmr, the Tidewarden
Sealed Draught · 3.2% / kill

Crownless Garden

theme · verdant

Overgrown ruins reclaimed by green — mossed stone, a throne gone to root.

BOSSThe Verdant Regent
Sealed Draught · 3.2% / kill

Unfallen Bastion

theme · citadel

A grey keep-stone fortress — the last bastion that never fell.

BOSSKudrek, the Unfallen
Sealed Draught · 3.2% / kill

Sourvine Cellar

theme · bloodfen

A blood-red rot-cellar — souring vats, fen-damp, crimson murk.

BOSSBarrovax, the Rot-Vintner
Sealed Draught · 3.2% / kill

Tomb of the Fallen Crowns

theme · desert

A sand-choked crypt — dry gold dust over the tombs of dead kings.

BOSSThe Thrice-Crowned Dead
Sealed Draught · 3.2% / kill

Sprites, portals & drop rates pulled from the live game. See the full catalogue in the Armoury and every foe in the Bestiary.